Live 60,429 players 11,767 servers online 133 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published RustRoyale Giant Animation Test Off dutyoffline
Celebrity profile

RustRoyale Giant Animation Test

Offline 68.97.1.27:28125 checked 16d ago

moddedoxide
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Vital stats

Players now 0/ 32 slots 0% full
7-day average0peak –
Rank#15,611top 71%
Region–no continent published · group 8, the default
Last wipe19d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct9 Oct11 Oct14 Oct16 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 9 OctFri 9 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 20:21 UTC19d ago 1 – running 0
Fri 9 Oct, 01:59 UTC19d ago 1 – 0.8 days 0
Wed 7 Oct, 01:45 UTC21d ago 1 held half 2 days 1
Tue 6 Oct, 18:39 UTC22d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include RustRoyale Giant Animation Test?

These are the Rust Pop Watch lists that include RustRoyale Giant Animation Test: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on RustRoyale Giant Animation Test mean?

The game's server browser picks up these tags from RustRoyale Giant Animation Test: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp32 (Max players): Slots: 32; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.

Population

How does RustRoyale Giant Animation Test rank against other Rust servers?

Player hours over the last week rank RustRoyale Giant Animation Test at #15,611, within the top 71% of ranked servers.

How many players are on RustRoyale Giant Animation Test right now?

Offline now, RustRoyale Giant Animation Test was last spotted 16 days 19 hours ago.

About the server

Is RustRoyale Giant Animation Test online, and how reliable is it?

RustRoyale Giant Animation Test shows as offline, last spotted 16 days 19 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 6 October 2026.

Where is RustRoyale Giant Animation Test located?

There is no region from RustRoyale Giant Animation Test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 68.97.1.27:28125.

Which Rust version is RustRoyale Giant Animation Test on?

On Windows, RustRoyale Giant Animation Test runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles the update.

The wipe schedule

What happens on RustRoyale Giant Animation Test when wipe day comes around?

Recent wipes averaged a peak of 1 players at their busiest. The crowd on the latest wipe topped out 0 hours in. Above half the peak until the next wipe: that happened in 100% of its recent wipes.

What is the wipe schedule on RustRoyale Giant Animation Test?

No next wipe can be predicted for RustRoyale Giant Animation Test: its wipes happen at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 19 days 2 hours.

Rules and settings

What are the rules and settings on RustRoyale Giant Animation Test?

No gather rate appears in the name of RustRoyale Giant Animation Test. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat is off: VAC, Valve's system.

Getting in

How do I join RustRoyale Giant Animation Test?

Enter client.connect 68.97.1.27:28125 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp32,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp32
Max players Slots: 32.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol You need the same game version to get in: protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region is listed.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.