[EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |
Offline EU 69.10.50.2:28080 checked 33d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 18:16 UTC34d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
These are the Rust Pop Watch lists that include [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |: European Rust servers, live, Modded Rust servers, live, Rust PvE servers, ranked by who's hot, The roleplay set, by the numbers and Rust zombie servers, by the numbers. These are the filters that list it on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | mean?
These are the tags [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs165217 (Build): It's on game build 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^p (PvE): The danger is the world, not other players: no PvP here; ^r (Roleplay): Roleplay is the focus here; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): The server browser lists it under Europe. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | rank against other Rust servers?
For the last seven days of player hours, [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | sits at #15,761, inside the top 70% of ranked servers and at #2,524 in Europe.
How many players are on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | right now?
[EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | went quiet 33 days 22 hours ago and is offline at the moment.
Server details
Is [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | online, and how reliable is it?
[EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | shows as offline, last spotted 33 days 22 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 24 September 2026.
Where is [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | located?
[EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | uses its EU tag to list itself in Europe. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 69.10.50.2:28080.
Which Rust version is [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | on?
Rust network protocol 2633 and build 165217 is the version [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. The crowd on the latest wipe topped out 2 hours in.
What is the wipe schedule on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
Wipes on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | come once a month, alongside the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 34 days is when the present world was made. A wipe schedule of one wipe a month is published in its tags.
Map and rules
Which map does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | run?
The procedural map on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | measures 4,154 and comes from the game with seed 481981. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
The name of [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | says nothing about gather rate. The group limit is 8 players, the game's default. roleplay is the game mode, roleplay rules across towns and jobs. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. The VAC anti-cheat from Valve is on.
Join up
How do I join [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
The console method: start Rust, press F1, and type client.connect 69.10.50.2:28080. Launch Rust on this page is another way, opening Rust via Steam and connecting.
