My Docker Rust Server
Offline 69.130.237.172:28015 checked 41d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include My Docker Rust Server?
You'll find My Docker Rust Server on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on My Docker Rust Server mean?
These are the tags My Docker Rust Server publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): There are 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs164530 (Build): It's on game build 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does My Docker Rust Server rank against other Rust servers?
Player hours over the last week rank My Docker Rust Server at #15,448, within the top – of ranked servers.
How many players are on My Docker Rust Server right now?
The last sighting of My Docker Rust Server was 41 days 14 hours ago, and it is offline now.
About the server
Is My Docker Rust Server online, and how reliable is it?
The server My Docker Rust Server is not online now; 41 days 14 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 17 September 2026.
Where is My Docker Rust Server located?
There is no region from My Docker Rust Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 69.130.237.172:28015.
Which Rust version is My Docker Rust Server on?
Rust network protocol 2633 and build 164530 is the version My Docker Rust Server runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on My Docker Rust Server?
My Docker Rust Server's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 41 days 14 hours is when the present world was made.
Rules and settings
Which map does My Docker Rust Server run?
The map on My Docker Rust Server is procedural, made by the game.
What are the rules and settings on My Docker Rust Server?
No gather rate appears in the name of My Docker Rust Server. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join My Docker Rust Server?
The console method: start Rust, press F1, and type client.connect 69.130.237.172:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.