Live 86,491 players 11,867 servers online 168 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Rusted Zombies | Local Development Onlineright now
Celebrity profile

Rusted Zombies | Local Development

Online 69.131.3.17:28015 checked 14m ago

moddedoxide
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Vital stats

Players now 0/ 10 slots 0% full steadyagainst this time yesterday
7-day average0peak 1
Rank#5,607top 25%
Region–no continent published · group 8, the default
Last wipe7d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include Rusted Zombies | Local Development?

These are the Rust Pop Watch lists that include Rusted Zombies | Local Development: Modded Rust servers, live and Rust zombie servers, by the numbers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Rusted Zombies | Local Development mean?

The game's server browser picks up these tags from Rusted Zombies | Local Development: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): There are 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.

Population

How does Rusted Zombies | Local Development rank against other Rust servers?

Player hours over the last week rank Rusted Zombies | Local Development at #5,607, within the top 25% of ranked servers.

How many players are on Rusted Zombies | Local Development right now?

The current tally at Rusted Zombies | Local Development: 0 players across 10 slots. Averaging 0 players across seven days, it topped out at 1.

Server details

Is Rusted Zombies | Local Development online, and how reliable is it?

Right now, Rusted Zombies | Local Development is up and running. Out of 144 hours in the last 6 full days, it was online for 144, a 100% uptime. It came to Rust Pop Watch's attention on 20 October 2026.

Where is Rusted Zombies | Local Development located?

There is no region from Rusted Zombies | Local Development. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 69.131.3.17:28015.

Which Rust version is Rusted Zombies | Local Development on?

On Linux, Rusted Zombies | Local Development runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.

The wipe schedule

What is the wipe schedule on Rusted Zombies | Local Development?

Too few wipes are on record for Rusted Zombies | Local Development to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 days 1 hours.

Rules and settings

Which map does Rusted Zombies | Local Development run?

A procedural map is what Rusted Zombies | Local Development runs, generated by the game.

What are the rules and settings on Rusted Zombies | Local Development?

Nothing in the name tells you the gather rate on Rusted Zombies | Local Development. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.

Join up

How do I join Rusted Zombies | Local Development?

The console method: start Rust, press F1, and type client.connect 69.131.3.17:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players There are 10 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.