RustedThrough
Offline 70.109.215.128:28015 checked 45d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include RustedThrough?
These are the Rust Pop Watch lists that include RustedThrough: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustedThrough mean?
The game's server browser picks up these tags from RustedThrough: gmvanilla (Game mode): The mode is vanilla survival; mp15 (Max players): There are 15 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does RustedThrough rank against other Rust servers?
A seven-day player-hours placing of #15,025 puts RustedThrough in the top – of all ranked servers.
How many players are on RustedThrough right now?
The last sighting of RustedThrough was 45 days 6 hours ago, and it is offline now.
Server facts
Is RustedThrough online, and how reliable is it?
Down at the moment: RustedThrough was last seen 45 days 6 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 13 September 2026.
Where is RustedThrough located?
There is no region from RustedThrough. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 70.109.215.128:28015.
Which Rust version is RustedThrough on?
Rust network protocol 2633 and build 163794 is the version RustedThrough runs on Linux. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on RustedThrough?
Too few wipes are on record for RustedThrough to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 46 days 5 hours.
Map and rules
Which map does RustedThrough run?
RustedThrough uses a procedural map, which the game generates.
What are the rules and settings on RustedThrough?
The name of RustedThrough says nothing about gather rate. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join RustedThrough?
The console method: start Rust, press F1, and type client.connect 70.109.215.128:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.