Development Server
Offline 70.50.162.81:28015 checked 2d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 23:26 UTC22d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Development Server?
You'll find Development Server on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Development Server mean?
These are the tags Development Server publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does Development Server rank against other Rust servers?
A seven-day player-hours placing of #7,621 puts Development Server in the top 34% of all ranked servers.
How many players are on Development Server right now?
Offline now, Development Server was last spotted 2 days 4 hours ago. Peak for the week was 1, against an average of 1 players.
Server facts
Is Development Server online, and how reliable is it?
Development Server shows as offline, last spotted 2 days 4 hours ago. It was up 10% of the time over the last 7 full days, 17 of 168 hours in total. The first time Rust Pop Watch saw it was 6 October 2026.
Where is Development Server located?
No region is published by Development Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 70.50.162.81:28015.
Which Rust version is Development Server on?
On Windows, Development Server runs Rust network protocol 2635 and build 166652. Steam updates your game so it matches the protocol needed to join.
Wipe times
What happens on Development Server when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on Development Server?
Too few wipes are on record for Development Server to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 22 days 4 hours.
The rules
Which map does Development Server run?
The map on Development Server is procedural, made by the game.
What are the rules and settings on Development Server?
No gather rate appears in the name of Development Server. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
How to join
How do I join Development Server?
The console method: start Rust, press F1, and type client.connect 70.50.162.81:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.