RustaMartine
Offline 70.55.90.251:28015 checked 40d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include RustaMartine?
These Rust Pop Watch lists include RustaMartine: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustaMartine mean?
The game's server browser picks up these tags from RustaMartine: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): There are 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does RustaMartine rank against other Rust servers?
A seven-day player-hours placing of #15,458 puts RustaMartine in the top – of all ranked servers.
How many players are on RustaMartine right now?
RustaMartine went quiet 40 days ago and is offline at the moment.
Server facts
Is RustaMartine online, and how reliable is it?
Down at the moment: RustaMartine was last seen 40 days ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 18 September 2026.
Where is RustaMartine located?
There is no region from RustaMartine. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 70.55.90.251:28015.
Which Rust version is RustaMartine on?
Rust network protocol 2633 and build 164530 is the version RustaMartine runs on Linux. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on RustaMartine?
Too few wipes are on record for RustaMartine to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 54 days 22 hours is when the present world was made.
Map and rules
Which map does RustaMartine run?
The map on RustaMartine is procedural, made by the game.
What are the rules and settings on RustaMartine?
The name of RustaMartine says nothing about gather rate. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. The VAC anti-cheat from Valve is on.
Join up
How do I join RustaMartine?
Enter client.connect 70.55.90.251:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.