Rust School
Offline 70.8.108.158:28015 checked 20h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Rust School?
You'll find Rust School on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Rust School mean?
These are the tags Rust School publishes for the browser: gmvanilla (Game mode): Survival in vanilla form; mp24 (Max players): Slots: 24; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Rust School rank against other Rust servers?
Player hours over the last week rank Rust School at #4,994, within the top 22% of ranked servers.
How many players are on Rust School right now?
Offline now, Rust School was last spotted 20 hours ago. Averaging 0 players across seven days, it topped out at 3. The busiest stretch of the last 48 hours came at 23:00 UTC, averaging 1 players.
Server details
Is Rust School online, and how reliable is it?
Down at the moment: Rust School was last seen 20 hours ago. The last 7 full days saw uptime of 95%, with 159 out of 168 hours online. The first time Rust Pop Watch saw it was 15 October 2026.
Where is Rust School located?
There is no region from Rust School. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 70.8.108.158:28015.
Which Rust version is Rust School on?
On Linux, Rust School runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on Rust School?
Too few wipes are on record for Rust School to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 16 days 6 hours.
Rules and settings
What are the rules and settings on Rust School?
Nothing in the name tells you the gather rate on Rust School. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Carbon. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Rust School?
The console method: start Rust, press F1, and type client.connect 70.8.108.158:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.