FerretLand 3.0 Custom Monuments
Offline 71.135.57.220:28015 checked 6d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 09:12 UTC7d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include FerretLand 3.0 Custom Monuments?
You'll find FerretLand 3.0 Custom Monuments on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on FerretLand 3.0 Custom Monuments mean?
These are the tags FerretLand 3.0 Custom Monuments publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp25 (Max players): It has 25 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does FerretLand 3.0 Custom Monuments rank against other Rust servers?
The last seven days of player hours place FerretLand 3.0 Custom Monuments at #9,897, in the top 44% of all ranked servers.
How many players are on FerretLand 3.0 Custom Monuments right now?
The last sighting of FerretLand 3.0 Custom Monuments was 6 days 3 hours ago, and it is offline now. Peak for the week was 1, against an average of 0 players.
Server facts
Is FerretLand 3.0 Custom Monuments online, and how reliable is it?
The server FerretLand 3.0 Custom Monuments is not online now; 6 days 3 hours have passed since it was last seen. It was up 7% of the time over the last 7 full days, 12 of 168 hours in total. It came to Rust Pop Watch's attention on 20 October 2026.
Where is FerretLand 3.0 Custom Monuments located?
There is no region from FerretLand 3.0 Custom Monuments. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 71.135.57.220:28015.
Which Rust version is FerretLand 3.0 Custom Monuments on?
Rust network protocol 2634 and build 166652 is the version FerretLand 3.0 Custom Monuments runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on FerretLand 3.0 Custom Monuments when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on FerretLand 3.0 Custom Monuments?
The record of FerretLand 3.0 Custom Monuments's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 days 11 hours.
The rules
Which map does FerretLand 3.0 Custom Monuments run?
The procedural map on FerretLand 3.0 Custom Monuments measures 3,500 and comes from the game with seed 919758669. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on FerretLand 3.0 Custom Monuments?
No gather rate appears in the name of FerretLand 3.0 Custom Monuments. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join FerretLand 3.0 Custom Monuments?
The console method: start Rust, press F1, and type client.connect 71.135.57.220:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.