Pacific Drive Integration - Local Test
Offline 72.251.219.62:28115 checked 12d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Pacific Drive Integration - Local Test?
You'll find Pacific Drive Integration - Local Test on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Pacific Drive Integration - Local Test mean?
The game's server browser picks up these tags from Pacific Drive Integration - Local Test: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp2 (Max players): It has 2 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does Pacific Drive Integration - Local Test rank against other Rust servers?
The last seven days of player hours place Pacific Drive Integration - Local Test at #15,195, in the top 70% of all ranked servers.
How many players are on Pacific Drive Integration - Local Test right now?
The last sighting of Pacific Drive Integration - Local Test was 12 days 22 hours ago, and it is offline now.
Server details
Is Pacific Drive Integration - Local Test online, and how reliable is it?
The server Pacific Drive Integration - Local Test is not online now; 12 days 22 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 14 October 2026.
Where is Pacific Drive Integration - Local Test located?
There is no region from Pacific Drive Integration - Local Test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 72.251.219.62:28115.
Which Rust version is Pacific Drive Integration - Local Test on?
Rust network protocol 2634 and build 167584 is the version Pacific Drive Integration - Local Test runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on Pacific Drive Integration - Local Test?
The record of Pacific Drive Integration - Local Test's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 14 days 20 hours.
Map and rules
Which map does Pacific Drive Integration - Local Test run?
The map on Pacific Drive Integration - Local Test is procedural, made by the game.
What are the rules and settings on Pacific Drive Integration - Local Test?
Nothing in the name tells you the gather rate on Pacific Drive Integration - Local Test. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. The VAC anti-cheat from Valve is off.
How to join
How do I join Pacific Drive Integration - Local Test?
Enter client.connect 72.251.219.62:28115 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.