Pacific Drive Integration - Local Test
Offline 72.251.219.88:28115 checked 15d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Pacific Drive Integration - Local Test?
You'll find Pacific Drive Integration - Local Test on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Pacific Drive Integration - Local Test mean?
For the server browser, Pacific Drive Integration - Local Test lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp2 (Max players): It has 2 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167584 (Build): It's on game build 167584; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does Pacific Drive Integration - Local Test rank against other Rust servers?
Player hours over the last week rank Pacific Drive Integration - Local Test at #15,212, within the top 70% of ranked servers.
How many players are on Pacific Drive Integration - Local Test right now?
Offline now, Pacific Drive Integration - Local Test was last spotted 15 days 14 hours ago.
Server facts
Is Pacific Drive Integration - Local Test online, and how reliable is it?
Pacific Drive Integration - Local Test shows as offline, last spotted 15 days 14 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 12 October 2026.
Where is Pacific Drive Integration - Local Test located?
There is no region from Pacific Drive Integration - Local Test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 72.251.219.88:28115.
Which Rust version is Pacific Drive Integration - Local Test on?
On Windows, Pacific Drive Integration - Local Test runs Rust network protocol 2634 and build 167584. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on Pacific Drive Integration - Local Test?
Too few wipes are on record for Pacific Drive Integration - Local Test to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 17 days 2 hours.
Rules and settings
Which map does Pacific Drive Integration - Local Test run?
The map on Pacific Drive Integration - Local Test is procedural, made by the game.
What are the rules and settings on Pacific Drive Integration - Local Test?
No gather rate appears in the name of Pacific Drive Integration - Local Test. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat is off: VAC, Valve's system.
Getting in
How do I join Pacific Drive Integration - Local Test?
The console method: start Rust, press F1, and type client.connect 72.251.219.88:28115. Launch Rust on this page is another way, opening Rust via Steam and connecting.