RandomRaids local test
Offline 72.57.78.230:28115 checked 3d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include RandomRaids local test?
You'll find RandomRaids local test on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RandomRaids local test mean?
The game's server browser picks up these tags from RandomRaids local test: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does RandomRaids local test rank against other Rust servers?
Player hours over the last week rank RandomRaids local test at #15,373, within the top 69% of ranked servers.
How many players are on RandomRaids local test right now?
The last sighting of RandomRaids local test was 3 days 8 hours ago, and it is offline now. It has averaged 0 players over the last seven days.
About the server
Is RandomRaids local test online, and how reliable is it?
RandomRaids local test shows as offline, last spotted 3 days 8 hours ago. It was up 5% of the time over the last 7 full days, 8 of 168 hours in total. Rust Pop Watch's first record of it is 20 October 2026.
Where is RandomRaids local test located?
There is no region from RandomRaids local test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 72.57.78.230:28115.
Which Rust version is RandomRaids local test on?
Rust network protocol 2634 and build 167781 is the version RandomRaids local test runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on RandomRaids local test?
The record of RandomRaids local test's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 10 days 11 hours is when the present world was made.
The rules
Which map does RandomRaids local test run?
The map on RandomRaids local test is procedural, made by the game.
What are the rules and settings on RandomRaids local test?
The name of RandomRaids local test says nothing about gather rate. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join RandomRaids local test?
Enter client.connect 72.57.78.230:28115 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.