CompanionNPC local checks
Offline 72.57.78.230:29115 checked 3d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include CompanionNPC local checks?
You'll find CompanionNPC local checks on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on CompanionNPC local checks mean?
The game's server browser picks up these tags from CompanionNPC local checks: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does CompanionNPC local checks rank against other Rust servers?
The last seven days of player hours place CompanionNPC local checks at #15,353, in the top 69% of all ranked servers.
How many players are on CompanionNPC local checks right now?
Offline now, CompanionNPC local checks was last spotted 3 days 19 hours ago. It has averaged 0 players over the last seven days.
About the server
Is CompanionNPC local checks online, and how reliable is it?
The server CompanionNPC local checks is not online now; 3 days 19 hours have passed since it was last seen. It was up 0% of the time over the last 3 full days, 0 of 72 hours in total. The first time Rust Pop Watch saw it was 25 October 2026.
Where is CompanionNPC local checks located?
There is no region from CompanionNPC local checks. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 72.57.78.230:29115.
Which Rust version is CompanionNPC local checks on?
On Windows, CompanionNPC local checks runs Rust network protocol 2634 and build 167781. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on CompanionNPC local checks?
CompanionNPC local checks's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 3 days 19 hours is when the present world was made.
Map and rules
Which map does CompanionNPC local checks run?
The map on CompanionNPC local checks is procedural, made by the game.
What are the rules and settings on CompanionNPC local checks?
The name of CompanionNPC local checks says nothing about gather rate. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join CompanionNPC local checks?
The console method: start Rust, press F1, and type client.connect 72.57.78.230:29115. Launch Rust on this page is another way, opening Rust via Steam and connecting.