CompanionNPC LAN test
Offline 72.57.78.230:29115 checked 3d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include CompanionNPC LAN test?
These Rust Pop Watch lists include CompanionNPC LAN test: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on CompanionNPC LAN test mean?
The game's server browser picks up these tags from CompanionNPC LAN test: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp4 (Max players): It has 4 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does CompanionNPC LAN test rank against other Rust servers?
A seven-day player-hours placing of #15,358 puts CompanionNPC LAN test in the top 69% of all ranked servers.
How many players are on CompanionNPC LAN test right now?
The last sighting of CompanionNPC LAN test was 3 days 13 hours ago, and it is offline now. It has averaged 0 players over the last seven days.
About the server
Is CompanionNPC LAN test online, and how reliable is it?
The server CompanionNPC LAN test is not online now; 3 days 13 hours have passed since it was last seen. The last 3 full days saw uptime of 0%, with 0 out of 72 hours online. It came to Rust Pop Watch's attention on 25 October 2026.
Where is CompanionNPC LAN test located?
There is no region from CompanionNPC LAN test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 72.57.78.230:29115.
Which Rust version is CompanionNPC LAN test on?
Rust network protocol 2635 and build 168909 is the version CompanionNPC LAN test runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on CompanionNPC LAN test?
Too few wipes are on record for CompanionNPC LAN test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 3 days 14 hours.
The rules
Which map does CompanionNPC LAN test run?
A procedural map is what CompanionNPC LAN test runs, generated by the game.
What are the rules and settings on CompanionNPC LAN test?
Nothing in the name tells you the gather rate on CompanionNPC LAN test. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join CompanionNPC LAN test?
The console method: start Rust, press F1, and type client.connect 72.57.78.230:29115. Launch Rust on this page is another way, opening Rust via Steam and connecting.