Live 64,568 players 11,784 servers online 132 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Lunitix test server Off dutyoffline
Celebrity profile

Lunitix test server

Offline 72.58.87.71:28015 checked 15d ago

moddedoxide
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Vital stats

Players now 1/ 50 slots 2% full
7-day average0peak –
Rank#13,331top 61%
Region–no continent published · group 8, the default
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.8 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 5

The first 48 hours of its last wipes

Mon 12 OctThu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 05:25 UTC15d ago 1 – running 1
Thu 1 Oct, 20:18 UTC FW26d ago 1 held half 10.4 days 0
Thu 24 Sep, 18:18 UTC33d ago 1 halved by day 5 7.1 days 1
Fri 18 Sep, 23:09 UTC38d ago 1 held half 5.8 days 1
Fri 18 Sep, 01:42 UTC39d ago 1 – 0.9 days 1
Thu 17 Sep, 17:17 UTC40d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include Lunitix test server?

These are the Rust Pop Watch lists that include Lunitix test server: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Lunitix test server mean?

These are the tags Lunitix test server publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167584 (Build): Game build: 167584; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.

Player counts

How does Lunitix test server rank against other Rust servers?

Player hours over the last week rank Lunitix test server at #13,331, within the top 61% of ranked servers.

How many players are on Lunitix test server right now?

Lunitix test server went quiet 15 days 7 hours ago and is offline at the moment.

Server facts

Is Lunitix test server online, and how reliable is it?

Lunitix test server shows as offline, last spotted 15 days 7 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.

Where is Lunitix test server located?

No region is published by Lunitix test server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 72.58.87.71:28015.

Which Rust version is Lunitix test server on?

On Windows, Lunitix test server runs Rust network protocol 2634 and build 167584. Joining requires your game to match the protocol, which Steam updates for you.

Wipe times

What happens on Lunitix test server when wipe day comes around?

The average busiest crowd over recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak. Its recent wipes kept the crowd above half the peak until the next one 67% of the time. The crowd fell under half by day 5 whenever it did not hold.

What is the wipe schedule on Lunitix test server?

There is no next wipe to predict on Lunitix test server, because wipes come at irregular times. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 2 hours.

Map and rules

Which map does Lunitix test server run?

The map on Lunitix test server is procedural, made by the game.

What are the rules and settings on Lunitix test server?

Nothing in the name tells you the gather rate on Lunitix test server. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. The VAC anti-cheat from Valve is on.

Join up

How do I join Lunitix test server?

The console method: start Rust, press F1, and type client.connect 72.58.87.71:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp50
Max players Slots: 50.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The game protocol is 2634, so your client has to match it to join.
cs167584
Build Game build: 167584.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.