Imperium Plugin Development
Online 72.60.151.232:28015 checked 13m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 18:03 UTC3d ago | 1 | – | running | 0 |
| Sat 3 Oct, 18:59 UTC24d ago | 1 | halved by day 8 | 21 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Imperium Plugin Development?
These Rust Pop Watch lists include Imperium Plugin Development: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Imperium Plugin Development mean?
The game's server browser picks up these tags from Imperium Plugin Development: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp2 (Max players): There are 2 slots; ts128 (Group limit): No team can exceed 128 players; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Imperium Plugin Development rank against other Rust servers?
A seven-day player-hours placing of #5,779 puts Imperium Plugin Development in the top 26% of all ranked servers.
How many players are on Imperium Plugin Development right now?
Imperium Plugin Development is holding 1 players, with 2 slots in total. Averaging 0 players across seven days, it topped out at 1. The busiest stretch of the last 48 hours came at 21:00 UTC, averaging 1 players.
Server facts
Is Imperium Plugin Development online, and how reliable is it?
As of now, Imperium Plugin Development is online. Based on the uptime it reports, the last restart was about 2 days 18 hours ago. Out of 168 hours in the last 7 full days, it was online for 168, a 100% uptime. Rust Pop Watch's first record of it is 1 October 2026.
Does Imperium Plugin Development run smoothly?
The 48-hour average was 80 server fps, with a low of 14. At its peak it held 46,709 entities: buildings, deployables and all the rest. The highest memory usage was 2,745 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is Imperium Plugin Development located?
There is no region from Imperium Plugin Development. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 72.60.151.232:28015.
Which Rust version is Imperium Plugin Development on?
On Linux, Imperium Plugin Development runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
Wipe days
What happens on Imperium Plugin Development when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak. Its recent wipes kept the crowd above half the peak until the next one 0% of the time. In the wipes that didn't hold, the crowd sank below half by day 8.
What is the wipe schedule on Imperium Plugin Development?
The wipe rhythm on Imperium Plugin Development is every 3 weeks on Saturday at 18:03 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running now dates from 3 days 2 hours.
Rules and settings
Which map does Imperium Plugin Development run?
A procedural map of 3,000 with seed 543543 is what Imperium Plugin Development runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on Imperium Plugin Development?
Nothing in the name tells you the gather rate on Imperium Plugin Development. Teams can reach 128 players. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join Imperium Plugin Development?
The console method: start Rust, press F1, and type client.connect 72.60.151.232:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.