Imperium Plugin Development
Offline 72.60.151.232:28015 checked 25d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Imperium Plugin Development?
You'll find Imperium Plugin Development on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Imperium Plugin Development mean?
These are the tags Imperium Plugin Development publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp2 (Max players): Slots: 2; ts128 (Group limit): No team can exceed 128 players; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166652 (Build): It's on game build 166652; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Imperium Plugin Development rank against other Rust servers?
Player hours over the last week rank Imperium Plugin Development at #15,357, within the top 67% of ranked servers.
How many players are on Imperium Plugin Development right now?
The last sighting of Imperium Plugin Development was 25 days 19 hours ago, and it is offline now.
Server details
Is Imperium Plugin Development online, and how reliable is it?
Down at the moment: Imperium Plugin Development was last seen 25 days 19 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 2 October 2026.
Where is Imperium Plugin Development located?
No region is published by Imperium Plugin Development. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 72.60.151.232:28015.
Which Rust version is Imperium Plugin Development on?
On Linux, Imperium Plugin Development runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on Imperium Plugin Development?
The record of Imperium Plugin Development's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 23 hours.
Map and rules
Which map does Imperium Plugin Development run?
Generated by the game with seed 4269666, the map on Imperium Plugin Development is procedural and 4,500 in size. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on Imperium Plugin Development?
Nothing in the name tells you the gather rate on Imperium Plugin Development. Teams can reach 128 players. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join Imperium Plugin Development?
Enter client.connect 72.60.151.232:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.