Live 35,785 players 11,617 servers online 61 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Authomastic Onlineright now
Celebrity profile

Authomastic

Online 72.62.150.69:28015 checked 6m ago

moddedoxide
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Vital stats

Players now 1/ 100 slots 1% full steadyagainst this time yesterday
7-day average1peak 1
Rank#3,784top 17%
Region–no continent published · group 8, the default
Last wipe26d agono schedule published
Next wipe8d 15hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeak
00.250.50.75104:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

02040608004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

Coming wipes

8d 15hThu 5 Nov, 19:00 UTCFW
36d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:06 UTC FW26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include Authomastic?

You'll find Authomastic on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Authomastic mean?

The game's server browser picks up these tags from Authomastic: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

The players

How does Authomastic rank against other Rust servers?

The last seven days of player hours place Authomastic at #3,784, in the top 17% of all ranked servers.

How many players are on Authomastic right now?

Authomastic is holding 1 players, with 100 slots in total. Averaging 1 players across seven days, it topped out at 1. The busiest stretch of the last 48 hours came at 05:00 UTC, averaging 1 players.

About the server

Is Authomastic online, and how reliable is it?

As of now, Authomastic is online. The uptime figure suggests it restarted roughly 12 hours ago. The last 7 full days saw uptime of 100%, with 168 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.

Does Authomastic run smoothly?

Average server fps for the last 48 hours was 62, and it never went below 14. Entities reached a maximum of 120,496: buildings, deployables and everything else. Memory use peaked at 3,443 MB. Players feel lag when fps drops and the entity count climbs.

Where is Authomastic located?

There is no region from Authomastic. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 72.62.150.69:28015.

Which Rust version is Authomastic on?

Rust network protocol 2635 and build 168909 is the version Authomastic runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.

Wipe days

What happens on Authomastic when wipe day comes around?

Across its recent wipes, the busiest point averaged 1 players. The crowd on the latest wipe topped out 1 hours in.

What is the wipe schedule on Authomastic?

Authomastic wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. 26 days 8 hours is when the present world was made.

Map and rules

Which map does Authomastic run?

The procedural map on Authomastic measures 4,500 and comes from the game with seed 1346690934. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on Authomastic?

No gather rate appears in the name of Authomastic. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.

Join up

How do I join Authomastic?

Enter client.connect 72.62.150.69:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp100
Max players Slots: 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region is listed.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.