RCS measurement (local)
Offline 73.213.125.58:28015 checked 3d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include RCS measurement (local)?
These Rust Pop Watch lists include RCS measurement (local): Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on RCS measurement (local) mean?
These are the tags RCS measurement (local) publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp4 (Max players): There are 4 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does RCS measurement (local) rank against other Rust servers?
Player hours over the last week rank RCS measurement (local) at #8,628, within the top 39% of ranked servers.
How many players are on RCS measurement (local) right now?
The last sighting of RCS measurement (local) was 3 days 9 hours ago, and it is offline now. Averaging 0 players across seven days, it topped out at 1.
Server details
Is RCS measurement (local) online, and how reliable is it?
Down at the moment: RCS measurement (local) was last seen 3 days 9 hours ago. The last 5 full days saw uptime of 31%, with 37 out of 120 hours online. The first time Rust Pop Watch saw it was 24 October 2026.
Where is RCS measurement (local) located?
No region is published by RCS measurement (local). Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 73.213.125.58:28015.
Which Rust version is RCS measurement (local) on?
On Windows, RCS measurement (local) runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on RCS measurement (local)?
The record of RCS measurement (local)'s wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 5 days 1 hours.
The rules
Which map does RCS measurement (local) run?
RCS measurement (local) uses a procedural map, which the game generates.
What are the rules and settings on RCS measurement (local)?
No gather rate appears in the name of RCS measurement (local). The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is off.
How to join
How do I join RCS measurement (local)?
The console method: start Rust, press F1, and type client.connect 73.213.125.58:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.