RFC's Test Server
Offline 73.242.189.222:28015 checked 44d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include RFC's Test Server?
You'll find RFC's Test Server on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RFC's Test Server mean?
For the server browser, RFC's Test Server lists these tags: gmvanilla (Game mode): This is vanilla survival; mp2 (Max players): There are 2 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs163794 (Build): It's on game build 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does RFC's Test Server rank against other Rust servers?
A seven-day player-hours placing of #15,025 puts RFC's Test Server in the top – of all ranked servers.
How many players are on RFC's Test Server right now?
RFC's Test Server went quiet 44 days 22 hours ago and is offline at the moment.
Server facts
Is RFC's Test Server online, and how reliable is it?
The server RFC's Test Server is not online now; 44 days 22 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 13 September 2026.
Where is RFC's Test Server located?
There is no region from RFC's Test Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 73.242.189.222:28015.
Which Rust version is RFC's Test Server on?
Rust network protocol 2633 and build 163794 is the version RFC's Test Server runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on RFC's Test Server?
RFC's Test Server's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 55 days 19 hours.
Map and rules
Which map does RFC's Test Server run?
A procedural map is what RFC's Test Server runs, generated by the game.
What are the rules and settings on RFC's Test Server?
No gather rate appears in the name of RFC's Test Server. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join RFC's Test Server?
The console method: start Rust, press F1, and type client.connect 73.242.189.222:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.