Live 91,534 players 11,873 servers online 380 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published RFC's Test Server Off dutyoffline
Celebrity profile

RFC's Test Server

Offline 73.242.189.222:28015 checked 44d ago

moddedoxide
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Vital stats

Players now 0/ 2 slots 0% full
7-day average0peak –
Rank#15,025no region published
Region–no continent published · group 8, the default
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include RFC's Test Server?

You'll find RFC's Test Server on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on RFC's Test Server mean?

For the server browser, RFC's Test Server lists these tags: gmvanilla (Game mode): This is vanilla survival; mp2 (Max players): There are 2 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs163794 (Build): It's on game build 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.

Population

How does RFC's Test Server rank against other Rust servers?

A seven-day player-hours placing of #15,025 puts RFC's Test Server in the top – of all ranked servers.

How many players are on RFC's Test Server right now?

RFC's Test Server went quiet 44 days 22 hours ago and is offline at the moment.

Server facts

Is RFC's Test Server online, and how reliable is it?

The server RFC's Test Server is not online now; 44 days 22 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 13 September 2026.

Where is RFC's Test Server located?

There is no region from RFC's Test Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 73.242.189.222:28015.

Which Rust version is RFC's Test Server on?

Rust network protocol 2633 and build 163794 is the version RFC's Test Server runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.

The wipe schedule

What is the wipe schedule on RFC's Test Server?

RFC's Test Server's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 55 days 19 hours.

Map and rules

Which map does RFC's Test Server run?

A procedural map is what RFC's Test Server runs, generated by the game.

What are the rules and settings on RFC's Test Server?

No gather rate appears in the name of RFC's Test Server. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.

How to join

How do I join RFC's Test Server?

The console method: start Rust, press F1, and type client.connect 73.242.189.222:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmvanilla,cs163794,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp2
Max players There are 2 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The game protocol is 2633, so your client has to match it to join.
cs163794
Build It's on game build 163794.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left blank.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.