Live 88,651 players 11,840 servers online 156 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published TestServer Off dutyoffline
Celebrity profile

TestServer

Offline 73.34.19.41:28015 checked 1d ago

moddedoxide
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Vital stats

Players now 0/ 2 slots 0% full
7-day average1peak 1
Rank#9,225top 41%
Region–no continent published · group 8, the default
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

AveragePeak
00.250.50.75101:0003:0004:0006:0007:0009:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep3 Oct7 Oct12 Oct16 Oct28 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 8 OctSun 4 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 00:55 UTC1d ago – – running 0
Thu 8 Oct, 05:39 UTC20d ago 1 held half 18.8 days 1
Sun 4 Oct, 02:36 UTC24d ago 1 held half 4.1 days 0
Wed 30 Sep, 04:10 UTC28d ago 0 – 3.9 days 0
Mon 28 Sep, 20:21 UTC29d ago 1 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include TestServer?

You'll find TestServer on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on TestServer mean?

For the server browser, TestServer lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp2 (Max players): It has 2 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

The players

How does TestServer rank against other Rust servers?

Player hours over the last week rank TestServer at #9,225, within the top 41% of ranked servers.

How many players are on TestServer right now?

Offline now, TestServer was last spotted 31 hours ago. Averaging 1 players across seven days, it topped out at 1. The busiest stretch of the last 48 hours came at 06:00 UTC, averaging 1 players.

Server facts

Is TestServer online, and how reliable is it?

Down at the moment: TestServer was last seen 31 hours ago. The last 7 full days saw uptime of 5%, with 9 out of 168 hours online. The first time Rust Pop Watch saw it was 28 September 2026.

Where is TestServer located?

There is no region from TestServer. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 73.34.19.41:28015.

Which Rust version is TestServer on?

Rust network protocol 2635 and build 168909 is the version TestServer runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.

Wipe times

What happens on TestServer when wipe day comes around?

The average busiest crowd over recent wipes was 1 players. The latest wipe's crowd was busiest 0 hours after it began. Above half the peak until the next wipe: that happened in 100% of its recent wipes.

What is the wipe schedule on TestServer?

No next wipe can be predicted for TestServer: its wipes happen at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 38 hours is when the present world was made.

Rules and settings

Which map does TestServer run?

TestServer uses a procedural map, which the game generates.

What are the rules and settings on TestServer?

The name of TestServer says nothing about gather rate. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.

Getting in

How do I join TestServer?

Enter client.connect 73.34.19.41:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp2
Max players It has 2 slots.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build It's on game build 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left blank.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.