TestServer
Offline 73.34.19.41:28015 checked 1d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 00:55 UTC1d ago | – | – | running | 0 |
| Thu 8 Oct, 05:39 UTC20d ago | 1 | held half | 18.8 days | 1 |
| Sun 4 Oct, 02:36 UTC24d ago | 1 | held half | 4.1 days | 0 |
| Wed 30 Sep, 04:10 UTC28d ago | 0 | – | 3.9 days | 0 |
| Mon 28 Sep, 20:21 UTC29d ago | 1 | – | 1.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include TestServer?
You'll find TestServer on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on TestServer mean?
For the server browser, TestServer lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp2 (Max players): It has 2 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does TestServer rank against other Rust servers?
Player hours over the last week rank TestServer at #9,225, within the top 41% of ranked servers.
How many players are on TestServer right now?
Offline now, TestServer was last spotted 31 hours ago. Averaging 1 players across seven days, it topped out at 1. The busiest stretch of the last 48 hours came at 06:00 UTC, averaging 1 players.
Server facts
Is TestServer online, and how reliable is it?
Down at the moment: TestServer was last seen 31 hours ago. The last 7 full days saw uptime of 5%, with 9 out of 168 hours online. The first time Rust Pop Watch saw it was 28 September 2026.
Where is TestServer located?
There is no region from TestServer. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 73.34.19.41:28015.
Which Rust version is TestServer on?
Rust network protocol 2635 and build 168909 is the version TestServer runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What happens on TestServer when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. The latest wipe's crowd was busiest 0 hours after it began. Above half the peak until the next wipe: that happened in 100% of its recent wipes.
What is the wipe schedule on TestServer?
No next wipe can be predicted for TestServer: its wipes happen at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 38 hours is when the present world was made.
Rules and settings
Which map does TestServer run?
TestServer uses a procedural map, which the game generates.
What are the rules and settings on TestServer?
The name of TestServer says nothing about gather rate. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join TestServer?
Enter client.connect 73.34.19.41:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.