HighMiles Map Testing Server
Offline 73.35.47.125:28015 checked 5d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 14:21 UTC17d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include HighMiles Map Testing Server?
You'll find HighMiles Map Testing Server on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on HighMiles Map Testing Server mean?
These are the tags HighMiles Map Testing Server publishes for the browser: gmvanilla (Game mode): Survival in vanilla form; mp5 (Max players): Slots: 5; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does HighMiles Map Testing Server rank against other Rust servers?
A seven-day player-hours placing of #15,011 puts HighMiles Map Testing Server in the top 67% of all ranked servers.
How many players are on HighMiles Map Testing Server right now?
The last sighting of HighMiles Map Testing Server was 5 days 5 hours ago, and it is offline now. Peak for the week was 1, against an average of 0 players.
Server details
Is HighMiles Map Testing Server online, and how reliable is it?
Down at the moment: HighMiles Map Testing Server was last seen 5 days 5 hours ago. Out of 168 hours in the last 7 full days, it was online for 2, a 1% uptime. It came to Rust Pop Watch's attention on 11 October 2026.
Where is HighMiles Map Testing Server located?
No region is published by HighMiles Map Testing Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 73.35.47.125:28015.
Which Rust version is HighMiles Map Testing Server on?
On Windows, HighMiles Map Testing Server runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What happens on HighMiles Map Testing Server when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on HighMiles Map Testing Server?
Too few wipes are on record for HighMiles Map Testing Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 17 days 19 hours.
Map and rules
Which map does HighMiles Map Testing Server run?
Generated by the game with seed 2103294826, the map on HighMiles Map Testing Server is procedural and 3,200 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on HighMiles Map Testing Server?
Nothing in the name tells you the gather rate on HighMiles Map Testing Server. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join HighMiles Map Testing Server?
Enter client.connect 73.35.47.125:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.