Live 45,345 players 11,642 servers online 106 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published KSK-Labs Testing Off dutyoffline
Celebrity profile

KSK-Labs Testing

Offline 74.130.231.139:28025 checked 11h ago

moddedcarbon
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Vital stats

Players now 0/ 100 slots 0% full
7-day average0peak 1
Rank#10,193top 46%
Region–no continent published · group 8, the default
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

AveragePeak
00.250.50.75120:0001:0005:0010:0014:0020:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

05010015020020:0001:0005:0010:0014:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct16 Oct20 Oct25 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.8 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 24 OctTue 13 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 00:36 UTC5d ago 1 – running 0
Tue 13 Oct, 08:22 UTC16d ago 1 – 10.7 days 0
Mon 12 Oct, 01:49 UTC17d ago 1 – 1.3 days 0
Fri 9 Oct, 07:02 UTC20d ago 1 – 2.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include KSK-Labs Testing?

These are the Rust Pop Watch lists that include KSK-Labs Testing: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on KSK-Labs Testing mean?

The game's server browser picks up these tags from KSK-Labs Testing: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

The players

How does KSK-Labs Testing rank against other Rust servers?

Player hours over the last week rank KSK-Labs Testing at #10,193, within the top 46% of ranked servers.

How many players are on KSK-Labs Testing right now?

KSK-Labs Testing went quiet 11 hours ago and is offline at the moment. Peak for the week was 1, against an average of 0 players. Over the last 48 hours, the fullest hour was 21:00 UTC, averaging 1 players.

About the server

Is KSK-Labs Testing online, and how reliable is it?

The server KSK-Labs Testing is not online now; 11 hours have passed since it was last seen. The uptime figure suggests it restarted roughly 23 hours ago. The last 7 full days saw uptime of 34%, with 57 out of 168 hours online. Rust Pop Watch's first record of it is 9 October 2026.

Does KSK-Labs Testing run smoothly?

The 48-hour average was 146 server fps, with a low of 120. Entities reached a maximum of 71,215: buildings, deployables and everything else. The highest memory usage was 2,483 MB. What players experience as lag comes from low fps and a rising entity count.

Where is KSK-Labs Testing located?

There is no region from KSK-Labs Testing. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 74.130.231.139:28025.

Which Rust version is KSK-Labs Testing on?

Rust network protocol 2635 and build 168909 is the version KSK-Labs Testing runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.

The wipe schedule

What happens on KSK-Labs Testing when wipe day comes around?

The average busiest crowd over recent wipes was 1 players. The latest wipe's crowd was busiest 0 hours after it began.

What is the wipe schedule on KSK-Labs Testing?

There is no next wipe to predict on KSK-Labs Testing, because wipes come at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 5 days 8 hours.

Map and rules

Which map does KSK-Labs Testing run?

The procedural map on KSK-Labs Testing measures 3,500 and comes from the game with seed 10. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on KSK-Labs Testing?

No gather rate appears in the name of KSK-Labs Testing. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Carbon. VAC, Valve's anti-cheat, is switched on.

Join up

How do I join KSK-Labs Testing?

Enter client.connect 74.130.231.139:28025 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players Slots: 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol You need the same game version to get in: protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.