Peace, Then War
Online 74.244.31.245:28025 checked 12m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:43 UTC FW27d ago | 5 | – | running | 0 |
| Sun 6 Sep, 19:56 UTC52d ago | 3 | halved by day 8 | 25 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Peace, Then War?
These are the Rust Pop Watch lists that include Peace, Then War: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Peace, Then War mean?
For the server browser, Peace, Then War lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): It has 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): This server uses Carbon for plugins. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Peace, Then War rank against other Rust servers?
A seven-day player-hours placing of #4,734 puts Peace, Then War in the top 21% of all ranked servers.
How many players are on Peace, Then War right now?
Peace, Then War is holding 0 players, with 50 slots in total. Peak for the week was 8, against an average of 0 players. Over the last 48 hours, the fullest hour was 00:00 UTC, averaging 8 players.
Server facts
Is Peace, Then War online, and how reliable is it?
Right now, Peace, Then War is up and running. The uptime figure suggests it restarted roughly 20 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.
Does Peace, Then War run smoothly?
Its server fps over the last 48 hours averaged 173, with 108 as the lowest. The world carried as many as 146,136 entities, including buildings and deployables. The highest memory usage was 4,565 MB. What players experience as lag comes from low fps and a rising entity count.
Where is Peace, Then War located?
No region is published by Peace, Then War. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 74.244.31.245:28025.
Which Rust version is Peace, Then War on?
Rust network protocol 2635 and build 168909 is the version Peace, Then War runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on Peace, Then War when wipe day comes around?
The average busiest crowd over recent wipes was 4 players. The latest wipe's crowd was busiest 1 hours after it began. Its recent wipes kept the crowd above half the peak until the next one 0% of the time. The crowd fell under half by day 8 whenever it did not hold.
What is the wipe schedule on Peace, Then War?
The record of Peace, Then War's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 27 days 13 hours.
Map and rules
Which map does Peace, Then War run?
Generated by the game with seed 2056159002, the map on Peace, Then War is procedural and 4,800 in size. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on Peace, Then War?
Nothing in the name tells you the gather rate on Peace, Then War. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Carbon. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Peace, Then War?
The console method: start Rust, press F1, and type client.connect 74.244.31.245:28025. Launch Rust on this page is another way, opening Rust via Steam and connecting.
