Live 66,598 players 11,790 servers online 126 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published testservermakc Off dutyoffline
Celebrity profile

testservermakc

Offline 75.155.59.48:28015 checked 24d ago

moddedoxide
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Vital stats

Players now 0/ 15 slots 0% full
7-day average0peak –
Rank#16,009top 71%
Region–no continent published · group 8, the default
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include testservermakc?

These Rust Pop Watch lists include testservermakc: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on testservermakc mean?

These are the tags testservermakc publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp15 (Max players): There are 15 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Player counts

How does testservermakc rank against other Rust servers?

The last seven days of player hours place testservermakc at #16,009, in the top 71% of all ranked servers.

How many players are on testservermakc right now?

testservermakc went quiet 24 days 8 hours ago and is offline at the moment.

Server facts

Is testservermakc online, and how reliable is it?

Down at the moment: testservermakc was last seen 24 days 8 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 4 October 2026.

Where is testservermakc located?

There is no region from testservermakc. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 75.155.59.48:28015.

Which Rust version is testservermakc on?

On Windows, testservermakc runs Rust network protocol 2634 and build 166652. Joining requires your game to match the protocol, which Steam updates for you.

Wipe times

What is the wipe schedule on testservermakc?

testservermakc's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 24 days 8 hours is when the present world was made.

Map and rules

Which map does testservermakc run?

The map on testservermakc is procedural, made by the game.

What are the rules and settings on testservermakc?

The name of testservermakc says nothing about gather rate. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.

Join up

How do I join testservermakc?

Enter client.connect 75.155.59.48:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp15
Max players There are 15 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2634
Protocol To join, your game must be on the same protocol version: 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.