BZPVETEST
Offline 75.175.165.46:28015 checked 1d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include BZPVETEST?
These Rust Pop Watch lists include BZPVETEST: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on BZPVETEST mean?
The game's server browser picks up these tags from BZPVETEST: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): There are 50 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does BZPVETEST rank against other Rust servers?
A seven-day player-hours placing of #15,344 puts BZPVETEST in the top 69% of all ranked servers.
How many players are on BZPVETEST right now?
The last sighting of BZPVETEST was 42 hours ago, and it is offline now. Across the past week it drew an average of 0 players.
About the server
Is BZPVETEST online, and how reliable is it?
The server BZPVETEST is not online now; 42 hours have passed since it was last seen. About 8 days 10 hours ago is when it last restarted, judging by its uptime. Rust Pop Watch's first record of it is 27 October 2026.
Does BZPVETEST run smoothly?
Average server fps for the last 48 hours was 40, and it never went below 40. At its peak it held 96,578 entities: buildings, deployables and all the rest. Up to 5,054 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.
Where is BZPVETEST located?
No region is published by BZPVETEST. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 75.175.165.46:28015.
Which Rust version is BZPVETEST on?
Rust network protocol 2634 and build 167781 is the version BZPVETEST runs on Linux. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on BZPVETEST?
Too few wipes are on record for BZPVETEST to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 10 days 4 hours.
The rules
Which map does BZPVETEST run?
A procedural map of 4,250 with seed 1413175854 is what BZPVETEST runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map. Custom Map is how the map name reads.
What are the rules and settings on BZPVETEST?
The name of BZPVETEST says nothing about gather rate. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. The VAC anti-cheat from Valve is on.
Getting in
How do I join BZPVETEST?
Enter client.connect 75.175.165.46:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. You can find its website at https://battlezone.gg/.