Local Dev Server
Offline 75.204.244.19:28015 checked 24d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 22:19 UTC24d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Local Dev Server?
You'll find Local Dev Server on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Local Dev Server mean?
The game's server browser picks up these tags from Local Dev Server: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp8 (Max players): It has 8 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does Local Dev Server rank against other Rust servers?
The last seven days of player hours place Local Dev Server at #15,674, in the top 69% of all ranked servers.
How many players are on Local Dev Server right now?
Local Dev Server went quiet 24 days 17 hours ago and is offline at the moment.
Server facts
Is Local Dev Server online, and how reliable is it?
Local Dev Server shows as offline, last spotted 24 days 17 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 15 September 2026.
Where is Local Dev Server located?
No region is published by Local Dev Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 75.204.244.19:28015.
Which Rust version is Local Dev Server on?
Rust network protocol 2634 and build 166652 is the version Local Dev Server runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on Local Dev Server when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on Local Dev Server?
Too few wipes are on record for Local Dev Server to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 24 days 21 hours is when the present world was made.
Map and rules
Which map does Local Dev Server run?
Local Dev Server uses a procedural map, which the game generates.
What are the rules and settings on Local Dev Server?
Nothing in the name tells you the gather rate on Local Dev Server. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join Local Dev Server?
Enter client.connect 75.204.244.19:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.