Local NoFireVisuals PR3 baseline
Offline 75.83.209.50:28115 checked 12d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Local NoFireVisuals PR3 baseline?
These Rust Pop Watch lists include Local NoFireVisuals PR3 baseline: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Local NoFireVisuals PR3 baseline mean?
These are the tags Local NoFireVisuals PR3 baseline publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): Slots: 2; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does Local NoFireVisuals PR3 baseline rank against other Rust servers?
The last seven days of player hours place Local NoFireVisuals PR3 baseline at #15,153, in the top 70% of all ranked servers.
How many players are on Local NoFireVisuals PR3 baseline right now?
Offline now, Local NoFireVisuals PR3 baseline was last spotted 12 days 4 hours ago.
About the server
Is Local NoFireVisuals PR3 baseline online, and how reliable is it?
Local NoFireVisuals PR3 baseline shows as offline, last spotted 12 days 4 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 15 October 2026.
Where is Local NoFireVisuals PR3 baseline located?
There is no region from Local NoFireVisuals PR3 baseline. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 75.83.209.50:28115.
Which Rust version is Local NoFireVisuals PR3 baseline on?
Rust network protocol 2634 and build 167781 is the version Local NoFireVisuals PR3 baseline runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on Local NoFireVisuals PR3 baseline?
Local NoFireVisuals PR3 baseline's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 14 days 3 hours.
Map and rules
Which map does Local NoFireVisuals PR3 baseline run?
Local NoFireVisuals PR3 baseline uses a procedural map, which the game generates.
What are the rules and settings on Local NoFireVisuals PR3 baseline?
Nothing in the name tells you the gather rate on Local NoFireVisuals PR3 baseline. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
Join up
How do I join Local NoFireVisuals PR3 baseline?
Enter client.connect 75.83.209.50:28115 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.