Local Monument Combat Test
Offline 76.109.160.102:28115 checked 22d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Local Monument Combat Test?
You'll find Local Monument Combat Test on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Local Monument Combat Test mean?
For the server browser, Local Monument Combat Test lists these tags: gmrust (Game mode): Survival, standard Rust style; mp4 (Max players): Slots: 4; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166652 (Build): It's on game build 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Local Monument Combat Test rank against other Rust servers?
A seven-day player-hours placing of #15,961 puts Local Monument Combat Test in the top 71% of all ranked servers.
How many players are on Local Monument Combat Test right now?
Local Monument Combat Test went quiet 22 days 1 hours ago and is offline at the moment.
About the server
Is Local Monument Combat Test online, and how reliable is it?
Down at the moment: Local Monument Combat Test was last seen 22 days 1 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 6 October 2026.
Where is Local Monument Combat Test located?
There is no region from Local Monument Combat Test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 76.109.160.102:28115.
Which Rust version is Local Monument Combat Test on?
On Windows, Local Monument Combat Test runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on Local Monument Combat Test?
Too few wipes are on record for Local Monument Combat Test to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 23 days 1 hours.
Rules and settings
What are the rules and settings on Local Monument Combat Test?
No gather rate appears in the name of Local Monument Combat Test. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join Local Monument Combat Test?
Enter client.connect 76.109.160.102:28115 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.