My Rust server | Powered by AMP
Offline 76.13.112.232:28017 checked 1d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 00:35 UTC17d ago | 0 | – | running | 0 |
| Wed 30 Sep, 22:31 UTC27d ago | 4 | halved by day 1 | 10.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include My Rust server | Powered by AMP?
These are the Rust Pop Watch lists that include My Rust server | Powered by AMP: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on My Rust server | Powered by AMP mean?
For the server browser, My Rust server | Powered by AMP lists these tags: gmrust (Game mode): Survival, standard Rust style; mp25 (Max players): It has 25 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs167781 (Build): It's on game build 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does My Rust server | Powered by AMP rank against other Rust servers?
A seven-day player-hours placing of #15,423 puts My Rust server | Powered by AMP in the top 69% of all ranked servers.
How many players are on My Rust server | Powered by AMP right now?
The last sighting of My Rust server | Powered by AMP was 34 hours ago, and it is offline now. It has averaged 0 players over the last seven days.
Server details
Is My Rust server | Powered by AMP online, and how reliable is it?
Down at the moment: My Rust server | Powered by AMP was last seen 34 hours ago. Based on the uptime it reports, the last restart was about 41 hours ago. It was up 40% of the time over the last 7 full days, 67 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.
Does My Rust server | Powered by AMP run smoothly?
Its server fps over the last 48 hours averaged 54, with 9 as the lowest. The world carried as many as 71,245 entities, including buildings and deployables. Up to 2,790 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.
Where is My Rust server | Powered by AMP located?
No region is published by My Rust server | Powered by AMP. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 76.13.112.232:28017.
Which Rust version is My Rust server | Powered by AMP on?
Rust network protocol 2635 and build 167781 is the version My Rust server | Powered by AMP runs on Linux. Steam updates your game so it matches the protocol needed to join.
Wipe times
What happens on My Rust server | Powered by AMP when wipe day comes around?
Across its recent wipes, the busiest point averaged 2 players. The latest wipe's crowd was busiest 0 hours after it began. Its recent wipes kept the crowd above half the peak until the next one 0% of the time. In the wipes that didn't hold, the crowd sank below half by day 1.
What is the wipe schedule on My Rust server | Powered by AMP?
The record of My Rust server | Powered by AMP's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 17 days 4 hours.
Rules and settings
Which map does My Rust server | Powered by AMP run?
The procedural map on My Rust server | Powered by AMP measures 4,096 and comes from the game with seed 1497290993. Look at it on RustMaps from this page: the same size and seed always make the same map. Custom Map is how the map name reads.
What are the rules and settings on My Rust server | Powered by AMP?
The name of My Rust server | Powered by AMP says nothing about gather rate. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join My Rust server | Powered by AMP?
The console method: start Rust, press F1, and type client.connect 76.13.112.232:28017. Launch Rust on this page is another way, opening Rust via Steam and connecting.