nameserver
Offline 76.164.203.134:28015 checked 26d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include nameserver?
These Rust Pop Watch lists include nameserver: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on nameserver mean?
These are the tags nameserver publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp15 (Max players): It has 15 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does nameserver rank against other Rust servers?
Player hours over the last week rank nameserver at #15,921, within the top 70% of ranked servers.
How many players are on nameserver right now?
Offline now, nameserver was last spotted 26 days 5 hours ago.
Server facts
Is nameserver online, and how reliable is it?
The server nameserver is not online now; 26 days 5 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 2 October 2026.
Where is nameserver located?
No region is published by nameserver. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 76.164.203.134:28015.
Which Rust version is nameserver on?
Rust network protocol 2633 and build 164530 is the version nameserver runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on nameserver?
nameserver's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 40 days 10 hours is when the present world was made.
Rules and settings
Which map does nameserver run?
nameserver uses a procedural map, which the game generates.
What are the rules and settings on nameserver?
Nothing in the name tells you the gather rate on nameserver. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
Getting in
How do I join nameserver?
Enter client.connect 76.164.203.134:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.