combatland
Offline 77.13.119.181:28015 checked 45d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 13 Sep, 12:54 UTC45d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include combatland?
You'll find combatland on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on combatland mean?
These are the tags combatland publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): It has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163794 (Build): It's on game build 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does combatland rank against other Rust servers?
The last seven days of player hours place combatland at #13,004, in the top – of all ranked servers.
How many players are on combatland right now?
combatland went quiet 45 days ago and is offline at the moment.
Server details
Is combatland online, and how reliable is it?
The server combatland is not online now; 45 days have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 13 September 2026.
Where is combatland located?
No region is published by combatland. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 77.13.119.181:28015.
Which Rust version is combatland on?
On Windows, combatland runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on combatland when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on combatland?
combatland's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 45 days 9 hours is when the present world was made.
The rules
Which map does combatland run?
The map on combatland is procedural, made by the game.
What are the rules and settings on combatland?
No gather rate appears in the name of combatland. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join combatland?
Enter client.connect 77.13.119.181:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.