UnityVault Local Test
Offline 77.213.122.114:28015 checked 2d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 19:07 UTC5d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include UnityVault Local Test?
These are the Rust Pop Watch lists that include UnityVault Local Test: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on UnityVault Local Test mean?
The game's server browser picks up these tags from UnityVault Local Test: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is what it runs. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does UnityVault Local Test rank against other Rust servers?
The last seven days of player hours place UnityVault Local Test at #4,909, in the top 22% of all ranked servers.
How many players are on UnityVault Local Test right now?
The last sighting of UnityVault Local Test was 2 days 23 hours ago, and it is offline now. Peak for the week was 3, against an average of 1 players.
About the server
Is UnityVault Local Test online, and how reliable is it?
UnityVault Local Test shows as offline, last spotted 2 days 23 hours ago. It was up 31% of the time over the last 7 full days, 52 of 168 hours in total. Rust Pop Watch's first record of it is 21 October 2026.
Where is UnityVault Local Test located?
No region is published by UnityVault Local Test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 77.213.122.114:28015.
Which Rust version is UnityVault Local Test on?
On Windows, UnityVault Local Test runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on UnityVault Local Test when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on UnityVault Local Test?
Too few wipes are on record for UnityVault Local Test to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 5 days 1 hours.
Map and rules
Which map does UnityVault Local Test run?
The map on UnityVault Local Test is procedural, made by the game.
What are the rules and settings on UnityVault Local Test?
Nothing in the name tells you the gather rate on UnityVault Local Test. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join UnityVault Local Test?
Enter client.connect 77.213.122.114:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.