[GER]Rustvillage|Testserver
Offline EU 77.8.112.14:28015 checked 39d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include [GER]Rustvillage|Testserver?
These are the Rust Pop Watch lists that include [GER]Rustvillage|Testserver: European Rust servers, live, Modded Rust servers, live and Rust PvE servers, ranked by who's hot. These are the filters that list it on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on [GER]Rustvillage|Testserver mean?
The game's server browser picks up these tags from [GER]Rustvillage|Testserver: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp80 (Max players): It has 80 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs164530 (Build): It's on game build 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^p (PvE): The danger is the world, not other players: no PvP here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here; EU (Europe): Its place in the server browser is under Europe. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does [GER]Rustvillage|Testserver rank against other Rust servers?
For the last seven days of player hours, [GER]Rustvillage|Testserver sits at #14,437, inside the top – of ranked servers and at #2,425 in Europe.
How many players are on [GER]Rustvillage|Testserver right now?
Offline now, [GER]Rustvillage|Testserver was last spotted 39 days 23 hours ago.
Server facts
Is [GER]Rustvillage|Testserver online, and how reliable is it?
Down at the moment: [GER]Rustvillage|Testserver was last seen 39 days 23 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 18 September 2026.
Where is [GER]Rustvillage|Testserver located?
[GER]Rustvillage|Testserver uses its EU tag to list itself in Europe. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 77.8.112.14:28015.
Which Rust version is [GER]Rustvillage|Testserver on?
Rust network protocol 2633 and build 164530 is the version [GER]Rustvillage|Testserver runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on [GER]Rustvillage|Testserver?
From the force wipe comes the estimate for [GER]Rustvillage|Testserver's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 55 days 3 hours is when the present world was made. The tags hold a monthly wipe schedule.
The rules
Which map does [GER]Rustvillage|Testserver run?
Generated by the game with seed 1337, the map on [GER]Rustvillage|Testserver is procedural and 4,800 in size. Matching size and seed produce the same map, so RustMaps can show it from this page. On the map name: Rustvillage Procedural Map.
What are the rules and settings on [GER]Rustvillage|Testserver?
No gather rate appears in the name of [GER]Rustvillage|Testserver. Groups go up to 8 players, which is the default. pve is the game mode, no fighting other players. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins are running on it. The VAC anti-cheat from Valve is on.
Join up
How do I join [GER]Rustvillage|Testserver?
Enter client.connect 77.8.112.14:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. For more, see https://rustvillage.de.
