[GER]Rustvillage|Testserver
Offline EU 77.8.186.168:28015 checked 36d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include [GER]Rustvillage|Testserver?
These Rust Pop Watch lists include [GER]Rustvillage|Testserver: European Rust servers, live, Modded Rust servers, live and Rust PvE servers, ranked by who's hot. These are the filters that list it on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on [GER]Rustvillage|Testserver mean?
The game's server browser picks up these tags from [GER]Rustvillage|Testserver: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp80 (Max players): Slots: 80; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs165217 (Build): It's on game build 165217; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^p (PvE): Here the world is the threat, and players don't fight each other; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here; EU (Europe): In the server browser it sits under Europe. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does [GER]Rustvillage|Testserver rank against other Rust servers?
For the last seven days of player hours, [GER]Rustvillage|Testserver sits at #11,656, inside the top 50% of ranked servers and at #2,296 in Europe.
How many players are on [GER]Rustvillage|Testserver right now?
Offline now, [GER]Rustvillage|Testserver was last spotted 36 days 1 hours ago.
About the server
Is [GER]Rustvillage|Testserver online, and how reliable is it?
[GER]Rustvillage|Testserver shows as offline, last spotted 36 days 1 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 22 September 2026.
Where is [GER]Rustvillage|Testserver located?
[GER]Rustvillage|Testserver uses its EU tag to list itself in Europe. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 77.8.186.168:28015.
Which Rust version is [GER]Rustvillage|Testserver on?
On Linux, [GER]Rustvillage|Testserver runs Rust network protocol 2633 and build 165217. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on [GER]Rustvillage|Testserver?
An estimate from the force wipe gives [GER]Rustvillage|Testserver's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. The world it is running now dates from 55 days 3 hours. A wipe schedule of one wipe a month is published in its tags.
Rules and settings
Which map does [GER]Rustvillage|Testserver run?
The procedural map on [GER]Rustvillage|Testserver measures 4,800 and comes from the game with seed 1337. Look at it on RustMaps from this page: the same size and seed always make the same map. Rustvillage Procedural Map is how the map name reads.
What are the rules and settings on [GER]Rustvillage|Testserver?
No gather rate appears in the name of [GER]Rustvillage|Testserver. Groups go up to 8 players, which is the default. It runs pve, no fighting other players. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join [GER]Rustvillage|Testserver?
Enter client.connect 77.8.186.168:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. For more, see https://rustvillage.de.
