Test
Offline 77.83.246.143:28015 checked 33d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Test?
These Rust Pop Watch lists include Test: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
What do the server tags on Test mean?
The game's server browser picks up these tags from Test: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slots: 10; v2556 (Protocol): To join, your game must be on the same protocol version: 2556; cs104071 (Build): Game build: 104071; ptrak (Networking): It uses RakNet, the standard network layer for the game; $reu2 (Region code): It carries region code eu2; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Test rank against other Rust servers?
A seven-day player-hours placing of #16,503 puts Test in the top 71% of all ranked servers.
How many players are on Test right now?
Test went quiet 33 days 4 hours ago and is offline at the moment.
Server facts
Is Test online, and how reliable is it?
Test shows as offline, last spotted 33 days 4 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 25 September 2026.
Where is Test located?
There is no published region for Test, whose region code is eu2. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 77.83.246.143:28015.
Which Rust version is Test on?
Rust network protocol 2556 and build 104071 is the version Test runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on Test?
The record of Test's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 67 days 19 hours.
The rules
Which map does Test run?
A procedural map is what Test runs, generated by the game.
What are the rules and settings on Test?
Nothing in the name tells you the gather rate on Test. Nothing on group size is published here. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Test?
The console method: start Rust, press F1, and type client.connect 77.83.246.143:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.