[DEV] Blackout Monument Event Testserver
Offline 77.90.144.100:28015 checked 5d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include [DEV] Blackout Monument Event Testserver?
These Rust Pop Watch lists include [DEV] Blackout Monument Event Testserver: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on [DEV] Blackout Monument Event Testserver mean?
For the server browser, [DEV] Blackout Monument Event Testserver lists these tags: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does [DEV] Blackout Monument Event Testserver rank against other Rust servers?
The last seven days of player hours place [DEV] Blackout Monument Event Testserver at #15,344, in the top 69% of all ranked servers.
How many players are on [DEV] Blackout Monument Event Testserver right now?
Offline now, [DEV] Blackout Monument Event Testserver was last spotted 5 days 7 hours ago. It has averaged 0 players over the last seven days.
Server details
Is [DEV] Blackout Monument Event Testserver online, and how reliable is it?
[DEV] Blackout Monument Event Testserver shows as offline, last spotted 5 days 7 hours ago. It was up 3% of the time over the last 6 full days, 5 of 144 hours in total. Rust Pop Watch's first record of it is 21 October 2026.
Where is [DEV] Blackout Monument Event Testserver located?
No region is published by [DEV] Blackout Monument Event Testserver. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 77.90.144.100:28015.
Which Rust version is [DEV] Blackout Monument Event Testserver on?
On Windows, [DEV] Blackout Monument Event Testserver runs Rust network protocol 2634 and build 167781. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on [DEV] Blackout Monument Event Testserver?
The record of [DEV] Blackout Monument Event Testserver's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 8 days 1 hours is when the present world was made.
Rules and settings
Which map does [DEV] Blackout Monument Event Testserver run?
A procedural map is what [DEV] Blackout Monument Event Testserver runs, generated by the game.
What are the rules and settings on [DEV] Blackout Monument Event Testserver?
Nothing in the name tells you the gather rate on [DEV] Blackout Monument Event Testserver. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins power it. Anti-cheat is off: VAC, Valve's system.
How to join
How do I join [DEV] Blackout Monument Event Testserver?
The console method: start Rust, press F1, and type client.connect 77.90.144.100:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.