RustHook Test
Offline 78.190.59.19:28025 checked 36d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include RustHook Test?
These are the Rust Pop Watch lists that include RustHook Test: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on RustHook Test mean?
For the server browser, RustHook Test lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): This server uses Carbon for plugins. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does RustHook Test rank against other Rust servers?
A seven-day player-hours placing of #15,471 puts RustHook Test in the top 71% of all ranked servers.
How many players are on RustHook Test right now?
Offline now, RustHook Test was last spotted 36 days 20 hours ago.
Server details
Is RustHook Test online, and how reliable is it?
Down at the moment: RustHook Test was last seen 36 days 20 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 22 September 2026.
Where is RustHook Test located?
There is no region from RustHook Test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 78.190.59.19:28025.
Which Rust version is RustHook Test on?
Rust network protocol 2633 and build 165217 is the version RustHook Test runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on RustHook Test?
The record of RustHook Test's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 37 days 16 hours.
Rules and settings
Which map does RustHook Test run?
RustHook Test uses a procedural map, which the game generates.
What are the rules and settings on RustHook Test?
No gather rate appears in the name of RustHook Test. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins power it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join RustHook Test?
Enter client.connect 78.190.59.19:28025 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.