RustHook Test
Offline 78.190.61.37:28025 checked 7d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include RustHook Test?
These are the Rust Pop Watch lists that include RustHook Test: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on RustHook Test mean?
The game's server browser picks up these tags from RustHook Test: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does RustHook Test rank against other Rust servers?
A seven-day player-hours placing of #15,327 puts RustHook Test in the top 69% of all ranked servers.
How many players are on RustHook Test right now?
The last sighting of RustHook Test was 7 days 2 hours ago, and it is offline now. The seven-day average sits at 0 players.
Server facts
Is RustHook Test online, and how reliable is it?
Down at the moment: RustHook Test was last seen 7 days 2 hours ago. It was up 11% of the time over the last 7 full days, 18 of 168 hours in total. It came to Rust Pop Watch's attention on 2 October 2026.
Where is RustHook Test located?
There is no region from RustHook Test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 78.190.61.37:28025.
Which Rust version is RustHook Test on?
Rust network protocol 2634 and build 167781 is the version RustHook Test runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on RustHook Test?
RustHook Test's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 28 days.
Rules and settings
Which map does RustHook Test run?
RustHook Test uses a procedural map, which the game generates.
What are the rules and settings on RustHook Test?
No gather rate appears in the name of RustHook Test. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins power it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join RustHook Test?
The console method: start Rust, press F1, and type client.connect 78.190.61.37:28025. Launch Rust on this page is another way, opening Rust via Steam and connecting.