Taka-Tuka-Land
Offline 78.34.35.98:28015 checked 27d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Taka-Tuka-Land?
These are the Rust Pop Watch lists that include Taka-Tuka-Land: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Taka-Tuka-Land mean?
These are the tags Taka-Tuka-Land publishes for the browser: gmvanilla (Game mode): Survival in vanilla form; mp25 (Max players): Slots: 25; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs165217 (Build): It's on game build 165217; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Taka-Tuka-Land rank against other Rust servers?
A seven-day player-hours placing of #15,950 puts Taka-Tuka-Land in the top 69% of all ranked servers.
How many players are on Taka-Tuka-Land right now?
Taka-Tuka-Land went quiet 27 days 23 hours ago and is offline at the moment.
Server details
Is Taka-Tuka-Land online, and how reliable is it?
Down at the moment: Taka-Tuka-Land was last seen 27 days 23 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 1 October 2026.
Where is Taka-Tuka-Land located?
No region is published by Taka-Tuka-Land. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 78.34.35.98:28015.
Which Rust version is Taka-Tuka-Land on?
Rust network protocol 2633 and build 165217 is the version Taka-Tuka-Land runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on Taka-Tuka-Land?
Too few wipes are on record for Taka-Tuka-Land to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 28 days 8 hours.
Rules and settings
Which map does Taka-Tuka-Land run?
The procedural map on Taka-Tuka-Land measures 3,500 and comes from the game with seed 1962847223. Look at it on RustMaps from this page: the same size and seed always make the same map. Sunkenland is how the map name reads.
What are the rules and settings on Taka-Tuka-Land?
Nothing in the name tells you the gather rate on Taka-Tuka-Land. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Taka-Tuka-Land?
The console method: start Rust, press F1, and type client.connect 78.34.35.98:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.
