Staging Dev Server
Offline 78.47.161.198:28015 checked 44m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 17:27 UTC46m ago | – | – | – | 0 |
| Thu 29 Oct, 16:28 UTC1h ago | – | – | – | 0 |
| Thu 29 Oct, 15:27 UTC2h ago | – | – | – | 0 |
| Thu 29 Oct, 14:27 UTC3h ago | – | – | – | 0 |
| Thu 29 Oct, 13:26 UTC4h ago | – | – | – | 0 |
| Thu 29 Oct, 12:27 UTC5h ago | – | – | – | 0 |
| Thu 29 Oct, 11:28 UTC6h ago | – | – | – | 0 |
| Thu 29 Oct, 10:27 UTC7h ago | – | – | – | 0 |
| Thu 29 Oct, 09:28 UTC8h ago | – | – | – | 0 |
| Thu 29 Oct, 05:27 UTC12h ago | – | – | – | 0 |
| Thu 29 Oct, 04:27 UTC13h ago | – | – | – | 0 |
| Thu 29 Oct, 02:27 UTC15h ago | – | – | – | 0 |
| Thu 29 Oct, 01:27 UTC16h ago | – | – | – | 0 |
| Wed 28 Oct, 23:27 UTC18h ago | – | – | – | 0 |
| Wed 28 Oct, 22:27 UTC19h ago | – | – | – | 0 |
| Wed 28 Oct, 21:27 UTC20h ago | – | – | – | 0 |
| Wed 28 Oct, 20:27 UTC21h ago | – | – | – | 0 |
| Wed 28 Oct, 19:27 UTC22h ago | – | – | – | 0 |
| Wed 28 Oct, 16:57 UTC1d ago | – | – | – | 0 |
| Wed 28 Oct, 15:57 UTC1d ago | – | – | – | 0 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Staging Dev Server?
These Rust Pop Watch lists include Staging Dev Server: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on Staging Dev Server mean?
The game's server browser picks up these tags from Staging Dev Server: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): There are 50 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2636 (Protocol): To join, your game must be on the same protocol version: 2636; cs169668 (Build): The game build is 169668; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework called Carbon is running here. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does Staging Dev Server rank against other Rust servers?
Player hours over the last week rank Staging Dev Server at #15,310, within the top 69% of ranked servers.
How many players are on Staging Dev Server right now?
The last sighting of Staging Dev Server was 44 minutes ago, and it is offline now. Across the past week it drew an average of 0 players.
About the server
Is Staging Dev Server online, and how reliable is it?
The server Staging Dev Server is not online now; 44 minutes have passed since it was last seen. About 30 minutes ago is when it last restarted, judging by its uptime. The last 7 full days saw uptime of 32%, with 53 out of 168 hours online. The first time Rust Pop Watch saw it was 21 October 2026.
Does Staging Dev Server run smoothly?
Its server fps over the last 48 hours averaged 255, with 251 as the lowest. Entities reached a maximum of 45,000: buildings, deployables and everything else. Memory use peaked at 1,518 MB. What players experience as lag comes from low fps and a rising entity count.
Where is Staging Dev Server located?
There is no region from Staging Dev Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 78.47.161.198:28015.
Which Rust version is Staging Dev Server on?
On Linux, Staging Dev Server runs Rust network protocol 2636 and build 169668. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on Staging Dev Server?
No wipe schedule exists for Staging Dev Server: it swaps in a fresh world every few hours, and those resets are not wipes.
The rules
Which map does Staging Dev Server run?
Generated by the game with seed 12345, the map on Staging Dev Server is procedural and 3,000 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on Staging Dev Server?
Nothing in the name tells you the gather rate on Staging Dev Server. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Staging Dev Server?
The console method: start Rust, press F1, and type client.connect 78.47.161.198:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.