Testmops
Online 78.47.21.235:28015 checked 9m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:28 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Testmops?
These Rust Pop Watch lists include Testmops: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Testmops mean?
For the server browser, Testmops lists these tags: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): It has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does Testmops rank against other Rust servers?
A seven-day player-hours placing of #15,339 puts Testmops in the top 69% of all ranked servers.
How many players are on Testmops right now?
Testmops is holding 0 players, with 100 slots in total. Across the past week it drew an average of 0 players.
Server details
Is Testmops online, and how reliable is it?
As of now, Testmops is online. About 2 hours ago is when it last restarted, judging by its uptime. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. It came to Rust Pop Watch's attention on 13 September 2026.
Does Testmops run smoothly?
The 48-hour average was 107 server fps, with a low of 70. Entities reached a maximum of 90,819: buildings, deployables and everything else. The highest memory usage was 2,575 MB. What players experience as lag comes from low fps and a rising entity count.
Where is Testmops located?
No region is published by Testmops. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 78.47.21.235:28015.
Which Rust version is Testmops on?
On Linux, Testmops runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What happens on Testmops when wipe day comes around?
The average busiest crowd over recent wipes was 0 players. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on Testmops?
The record of Testmops's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 27 days 7 hours.
Map and rules
Which map does Testmops run?
The procedural map on Testmops measures 4,000 and comes from the game with seed 1161194551. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on Testmops?
The name of Testmops says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Testmops?
The console method: start Rust, press F1, and type client.connect 78.47.21.235:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting. You can find its website at https://discord.com/invite/UNVRS.
