S-PLAYERS Test
Offline 78.80.85.125:28015 checked 6d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include S-PLAYERS Test?
These Rust Pop Watch lists include S-PLAYERS Test: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on S-PLAYERS Test mean?
These are the tags S-PLAYERS Test publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166652 (Build): It's on game build 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does S-PLAYERS Test rank against other Rust servers?
Player hours over the last week rank S-PLAYERS Test at #15,335, within the top 69% of ranked servers.
How many players are on S-PLAYERS Test right now?
The last sighting of S-PLAYERS Test was 6 days 19 hours ago, and it is offline now. The seven-day average sits at 0 players.
Server facts
Is S-PLAYERS Test online, and how reliable is it?
Down at the moment: S-PLAYERS Test was last seen 6 days 19 hours ago. The last 7 full days saw uptime of 12%, with 20 out of 168 hours online. Rust Pop Watch's first record of it is 4 October 2026.
Where is S-PLAYERS Test located?
There is no region from S-PLAYERS Test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 78.80.85.125:28015.
Which Rust version is S-PLAYERS Test on?
On Linux, S-PLAYERS Test runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on S-PLAYERS Test?
S-PLAYERS Test's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 24 days 16 hours.
The rules
Which map does S-PLAYERS Test run?
S-PLAYERS Test uses a procedural map, which the game generates.
What are the rules and settings on S-PLAYERS Test?
The name of S-PLAYERS Test says nothing about gather rate. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join S-PLAYERS Test?
Enter client.connect 78.80.85.125:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.