Underaft isolated repository audit
Offline 79.112.67.129:28015 checked 26d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:13 UTC FW27d ago | 0 | – | running | 0 |
| Tue 22 Sep, 15:48 UTC36d ago | 0 | – | 9.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Underaft isolated repository audit?
These are the Rust Pop Watch lists that include Underaft isolated repository audit: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Underaft isolated repository audit mean?
The game's server browser picks up these tags from Underaft isolated repository audit: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp8 (Max players): It has 8 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166494 (Build): It's on game build 166494; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Underaft isolated repository audit rank against other Rust servers?
The last seven days of player hours place Underaft isolated repository audit at #16,036, in the top 69% of all ranked servers.
How many players are on Underaft isolated repository audit right now?
The last sighting of Underaft isolated repository audit was 26 days 23 hours ago, and it is offline now.
Server details
Is Underaft isolated repository audit online, and how reliable is it?
Underaft isolated repository audit shows as offline, last spotted 26 days 23 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.
Where is Underaft isolated repository audit located?
No region is published by Underaft isolated repository audit. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 79.112.67.129:28015.
Which Rust version is Underaft isolated repository audit on?
On Linux, Underaft isolated repository audit runs Rust network protocol 2634 and build 166494. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on Underaft isolated repository audit when wipe day comes around?
Across its recent wipes, the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on Underaft isolated repository audit?
Underaft isolated repository audit's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 27 days 1 hours is when the present world was made.
The rules
Which map does Underaft isolated repository audit run?
The map on Underaft isolated repository audit is procedural, made by the game.
What are the rules and settings on Underaft isolated repository audit?
No gather rate appears in the name of Underaft isolated repository audit. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins are running on it. Anti-cheat is off: VAC, Valve's system.
How to join
How do I join Underaft isolated repository audit?
The console method: start Rust, press F1, and type client.connect 79.112.67.129:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.