[EU] Facepunch 14
Online 79.137.98.160:28020 checked 11m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 6% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 29, 47 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW27d ago | 29 | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Who runs [EU] Facepunch 14?
A playrust.com hostname is published by [EU] Facepunch 14 and by 124 other servers we track, so they most likely share an operator.
Which Rust Pop Watch lists and filters include [EU] Facepunch 14?
These Rust Pop Watch lists include [EU] Facepunch 14: Rust tutorial servers, European Rust servers, live, Official Rust servers, watched and Vanilla Rust servers, live. It appears under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
What do the server tags on [EU] Facepunch 14 mean?
These are the tags [EU] Facepunch 14 publishes for the browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, standard Rust style; mp300 (Max players): There are 300 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): The Facepunch tutorial is on offer for new players; sc3 (Custom tag): Standard Rust tags don't include this one: a plugin or the owner set it. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does [EU] Facepunch 14 rank against other Rust servers?
Player hours over the last week rank [EU] Facepunch 14 at #1,226, within the top 6% of ranked servers.
How many players are on [EU] Facepunch 14 right now?
4 players are on [EU] Facepunch 14 at the moment, out of 300 slots. Averaging 6 players across seven days, it topped out at 18. Look at 18:00 UTC: that was the busiest point of the last 48 hours, at 15 players on average.
Server details
Is [EU] Facepunch 14 online, and how reliable is it?
As of now, [EU] Facepunch 14 is online. About 35 minutes ago is when it last restarted, judging by its uptime. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.
Does [EU] Facepunch 14 run smoothly?
Average server fps for the last 48 hours was 221, and it never went below 197. The world carried as many as 134,247 entities, including buildings and deployables. The highest memory usage was 5,336 MB. What players experience as lag comes from low fps and a rising entity count.
Where is [EU] Facepunch 14 located?
Its name points to Europe, although [EU] Facepunch 14 publishes no region tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 79.137.98.160:28020.
Which Rust version is [EU] Facepunch 14 on?
Rust network protocol 2635 and build 168909 is the version [EU] Facepunch 14 runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe times
What happens on [EU] Facepunch 14 when wipe day comes around?
Across its recent wipes, the busiest point averaged 29 players. The crowd on the latest wipe topped out 47 hours in.
What is the wipe schedule on [EU] Facepunch 14?
Wipes on [EU] Facepunch 14 come once a month, alongside the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running now dates from 27 days 20 hours. The tags hold a monthly wipe schedule.
Rules and settings
Which map does [EU] Facepunch 14 run?
The procedural map on [EU] Facepunch 14 measures 4,500 and comes from the game with seed 159513066. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on [EU] Facepunch 14?
Nothing in the name tells you the gather rate on [EU] Facepunch 14. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. Look in Rust's in-game Official tab and it is there. It labels itself vanilla, with this meaning: no changed rates, kits or rules: this is the game as Facepunch ships it. The VAC anti-cheat from Valve is on.
How to join
How do I join [EU] Facepunch 14?
Enter client.connect 79.137.98.160:28020 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.
