Live 74,645 players 11,830 servers online 224 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published [EU] Facepunch 14 Onlineright now +1since yesterday
Celebrity profile

[EU] Facepunch 14

Online 79.137.98.160:28020 checked 11m ago

official monthly wipes vanilla
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Vital stats

Players now 4/ 300 slots 1% full +1+17%against this time yesterday
7-day average6peak 18
Rank#1,226top 6%
Region–no continent published · group 8, the default
Last wipe27d agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeak
0510152014:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

010020030040014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

29
wipe-day peak
players, last three wipes

Coming wipes

7d 5hThu 5 Nov, 19:00 UTCFW
35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 29, 47 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW27d ago 29 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Who runs [EU] Facepunch 14?

A playrust.com hostname is published by [EU] Facepunch 14 and by 124 other servers we track, so they most likely share an operator.

Which Rust Pop Watch lists and filters include [EU] Facepunch 14?

These Rust Pop Watch lists include [EU] Facepunch 14: Rust tutorial servers, European Rust servers, live, Official Rust servers, watched and Vanilla Rust servers, live. It appears under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

What do the server tags on [EU] Facepunch 14 mean?

These are the tags [EU] Facepunch 14 publishes for the browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, standard Rust style; mp300 (Max players): There are 300 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): The Facepunch tutorial is on offer for new players; sc3 (Custom tag): Standard Rust tags don't include this one: a plugin or the owner set it. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Player counts

How does [EU] Facepunch 14 rank against other Rust servers?

Player hours over the last week rank [EU] Facepunch 14 at #1,226, within the top 6% of ranked servers.

How many players are on [EU] Facepunch 14 right now?

4 players are on [EU] Facepunch 14 at the moment, out of 300 slots. Averaging 6 players across seven days, it topped out at 18. Look at 18:00 UTC: that was the busiest point of the last 48 hours, at 15 players on average.

Server details

Is [EU] Facepunch 14 online, and how reliable is it?

As of now, [EU] Facepunch 14 is online. About 35 minutes ago is when it last restarted, judging by its uptime. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.

Does [EU] Facepunch 14 run smoothly?

Average server fps for the last 48 hours was 221, and it never went below 197. The world carried as many as 134,247 entities, including buildings and deployables. The highest memory usage was 5,336 MB. What players experience as lag comes from low fps and a rising entity count.

Where is [EU] Facepunch 14 located?

Its name points to Europe, although [EU] Facepunch 14 publishes no region tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 79.137.98.160:28020.

Which Rust version is [EU] Facepunch 14 on?

Rust network protocol 2635 and build 168909 is the version [EU] Facepunch 14 runs on Windows. Steam updates your game so it matches the protocol needed to join.

Wipe times

What happens on [EU] Facepunch 14 when wipe day comes around?

Across its recent wipes, the busiest point averaged 29 players. The crowd on the latest wipe topped out 47 hours in.

What is the wipe schedule on [EU] Facepunch 14?

Wipes on [EU] Facepunch 14 come once a month, alongside the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running now dates from 27 days 20 hours. The tags hold a monthly wipe schedule.

Rules and settings

Which map does [EU] Facepunch 14 run?

The procedural map on [EU] Facepunch 14 measures 4,500 and comes from the game with seed 159513066. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on [EU] Facepunch 14?

Nothing in the name tells you the gather rate on [EU] Facepunch 14. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. Look in Rust's in-game Official tab and it is there. It labels itself vanilla, with this meaning: no changed rates, kits or rules: this is the game as Facepunch ships it. The VAC anti-cheat from Valve is on.

How to join

How do I join [EU] Facepunch 14?

Enter client.connect 79.137.98.160:28020 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc3,ts8

On Rust Pop Watch

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival, standard Rust style.
mp300
Max players There are 300 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build It's on game build 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code Region code left blank.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^t
Tutorial on The Facepunch tutorial is on offer for new players.

Other

sc3
Custom tag Standard Rust tags don't include this one: a plugin or the owner set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.