[EU] Facepunch 12
Online 79.137.98.17:28020 checked 11m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 6% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 38, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW28d ago | 38 | – | running | 11 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Who runs [EU] Facepunch 12?
A playrust.com hostname is published by [EU] Facepunch 12 and by 124 other servers we track, so they most likely share an operator.
Which Rust Pop Watch lists and filters include [EU] Facepunch 12?
These Rust Pop Watch lists include [EU] Facepunch 12: Rust tutorial servers, European Rust servers, live, Official Rust servers, watched and Vanilla Rust servers, live. These are the filters that list it on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
What do the server tags on [EU] Facepunch 12 mean?
For the server browser, [EU] Facepunch 12 lists these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, standard Rust style; mp300 (Max players): Slots: 300; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it; ^t (Tutorial on): The Facepunch tutorial is on offer for new players; sc2 (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does [EU] Facepunch 12 rank against other Rust servers?
The last seven days of player hours place [EU] Facepunch 12 at #1,226, in the top 6% of all ranked servers.
How many players are on [EU] Facepunch 12 right now?
The current tally at [EU] Facepunch 12: 6 players across 300 slots. Averaging 6 players across seven days, it topped out at 20. Over the last 48 hours, the fullest hour was 19:00 UTC, averaging 10 players.
About the server
Is [EU] Facepunch 12 online, and how reliable is it?
Right now, [EU] Facepunch 12 is up and running. The uptime figure suggests it restarted roughly 8 hours ago. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. Rust Pop Watch's first record of it is 13 September 2026.
Does [EU] Facepunch 12 run smoothly?
Average server fps for the last 48 hours was 226, and it never went below 214. Entities reached a maximum of 127,794: buildings, deployables and everything else. The highest memory usage was 5,894 MB. Players feel lag when fps drops and the entity count climbs.
Where is [EU] Facepunch 12 located?
No region tag comes from [EU] Facepunch 12, but its name points to Europe. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 79.137.98.17:28020.
Which Rust version is [EU] Facepunch 12 on?
Rust network protocol 2635 and build 168909 is the version [EU] Facepunch 12 runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe times
What happens on [EU] Facepunch 12 when wipe day comes around?
Across its recent wipes, the busiest point averaged 38 players. The crowd on the latest wipe topped out 2 hours in.
What is the wipe schedule on [EU] Facepunch 12?
Wipes on [EU] Facepunch 12 come once a month, alongside the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it is running now dates from 28 days 4 hours. Its tags commit to wipes each month.
The rules
Which map does [EU] Facepunch 12 run?
The procedural map on [EU] Facepunch 12 measures 4,500 and comes from the game with seed 88587119. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on [EU] Facepunch 12?
No gather rate appears in the name of [EU] Facepunch 12. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. The in-game Official tab is where it lives. It labels itself vanilla, with this meaning: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. The VAC anti-cheat from Valve is on.
Getting in
How do I join [EU] Facepunch 12?
Enter client.connect 79.137.98.17:28020 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.
