[EU] Facepunch Large 2
Online 79.137.98.5:28020 checked 8m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 48, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW27d ago | 48 | – | running | 13 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Who runs [EU] Facepunch Large 2?
[EU] Facepunch Large 2 and 124 other servers we track publish a playrust.com hostname, which points to one operator behind them.
Which Rust Pop Watch lists and filters include [EU] Facepunch Large 2?
You'll find [EU] Facepunch Large 2 on the following Rust Pop Watch lists: Rust tutorial servers, European Rust servers, live, Official Rust servers, watched and Vanilla Rust servers, live. It appears under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
What do the server tags on [EU] Facepunch Large 2 mean?
For the server browser, [EU] Facepunch Large 2 lists these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp400 (Max players): Slots: 400; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available for new players here; sc3 (Custom tag): Standard Rust tags don't include this one: a plugin or the owner set it. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does [EU] Facepunch Large 2 rank against other Rust servers?
The last seven days of player hours place [EU] Facepunch Large 2 at #1,102, in the top 5% of all ranked servers.
How many players are on [EU] Facepunch Large 2 right now?
2 players are on [EU] Facepunch Large 2 at the moment, out of 400 slots. Averaging 8 players across seven days, it topped out at 22. The busiest stretch of the last 48 hours came at 19:00 UTC, averaging 16 players.
About the server
Is [EU] Facepunch Large 2 online, and how reliable is it?
As of now, [EU] Facepunch Large 2 is online. Based on the uptime it reports, the last restart was about 21 hours ago. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. The first time Rust Pop Watch saw it was 13 September 2026.
Does [EU] Facepunch Large 2 run smoothly?
The 48-hour average was 204 server fps, with a low of 160. The world carried as many as 168,689 entities, including buildings and deployables. Up to 6,281 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.
Where is [EU] Facepunch Large 2 located?
Its name points to Europe, although [EU] Facepunch Large 2 publishes no region tag. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 79.137.98.5:28020.
Which Rust version is [EU] Facepunch Large 2 on?
On Windows, [EU] Facepunch Large 2 runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on [EU] Facepunch Large 2 when wipe day comes around?
The average busiest crowd over recent wipes was 48 players. 2 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on [EU] Facepunch Large 2?
[EU] Facepunch Large 2 wipes with the force wipe and at no other time, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Its current world has been live for 27 days 17 hours. The tags hold a monthly wipe schedule.
Map and rules
Which map does [EU] Facepunch Large 2 run?
A procedural map of 5,000 with seed 507294712 is what [EU] Facepunch Large 2 runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on [EU] Facepunch Large 2?
The name of [EU] Facepunch Large 2 says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. The in-game Official tab is where it lives. The server's own word for it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join [EU] Facepunch Large 2?
The console method: start Rust, press F1, and type client.connect 79.137.98.5:28020. Launch Rust on this page is another way, opening Rust via Steam and connecting.
