my_server
Offline 79.139.166.54:28015 checked 12h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include my_server?
You'll find my_server on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on my_server mean?
The game's server browser picks up these tags from my_server: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp500 (Max players): There are 500 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does my_server rank against other Rust servers?
The last seven days of player hours place my_server at #15,399, in the top 69% of all ranked servers.
How many players are on my_server right now?
Offline now, my_server was last spotted 12 hours ago. It has averaged 0 players over the last seven days.
Server facts
Is my_server online, and how reliable is it?
The server my_server is not online now; 12 hours have passed since it was last seen. The first time Rust Pop Watch saw it was 27 October 2026.
Where is my_server located?
There is no region from my_server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 79.139.166.54:28015.
Which Rust version is my_server on?
On Windows, my_server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on my_server?
The record of my_server's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 4 days 19 hours.
The rules
Which map does my_server run?
my_server uses a procedural map, which the game generates.
What are the rules and settings on my_server?
Nothing in the name tells you the gather rate on my_server. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins are running on it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join my_server?
The console method: start Rust, press F1, and type client.connect 79.139.166.54:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.