Local Test
Offline 80.187.74.12:28015 checked 39d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Local Test?
These are the Rust Pop Watch lists that include Local Test: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Local Test mean?
For the server browser, Local Test lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp2 (Max players): Slots: 2; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does Local Test rank against other Rust servers?
The last seven days of player hours place Local Test at #15,400, in the top – of all ranked servers.
How many players are on Local Test right now?
Offline now, Local Test was last spotted 39 days 19 hours ago.
Server details
Is Local Test online, and how reliable is it?
The server Local Test is not online now; 39 days 19 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 18 September 2026.
Where is Local Test located?
There is no region from Local Test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 80.187.74.12:28015.
Which Rust version is Local Test on?
Rust network protocol 2633 and build 164530 is the version Local Test runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on Local Test?
Too few wipes are on record for Local Test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 39 days 19 hours is when the present world was made.
The rules
Which map does Local Test run?
Local Test uses a procedural map, which the game generates.
What are the rules and settings on Local Test?
The name of Local Test says nothing about gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Carbon. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Local Test?
Enter client.connect 80.187.74.12:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.