OldHabbitsDK
Online 80.209.114.142:28015 checked 10m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 11:15 UTC19d ago | 0 | – | running | 0 |
| Mon 21 Sep, 06:35 UTC36d ago | 1 | halved by day 4 | 17.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include OldHabbitsDK?
These are the Rust Pop Watch lists that include OldHabbitsDK: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on OldHabbitsDK mean?
These are the tags OldHabbitsDK publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp100 (Max players): Slots: 100; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does OldHabbitsDK rank against other Rust servers?
A seven-day player-hours placing of #7,121 puts OldHabbitsDK in the top 32% of all ranked servers.
How many players are on OldHabbitsDK right now?
OldHabbitsDK is holding 0 players, with 100 slots in total. Peak for the week was 2, against an average of 0 players.
About the server
Is OldHabbitsDK online, and how reliable is it?
As of now, OldHabbitsDK is online. The uptime figure suggests it restarted roughly 4 days 19 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours in total. The first time Rust Pop Watch saw it was 20 September 2026.
Does OldHabbitsDK run smoothly?
Average server fps for the last 48 hours was 33, and it never went below 21. At its peak it held 138,759 entities: buildings, deployables and all the rest. The highest memory usage was 4,911 MB. Players feel lag when fps drops and the entity count climbs.
Where is OldHabbitsDK located?
There is no region from OldHabbitsDK. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 80.209.114.142:28015.
Which Rust version is OldHabbitsDK on?
Rust network protocol 2635 and build 168909 is the version OldHabbitsDK runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on OldHabbitsDK when wipe day comes around?
Across its recent wipes, the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours in. Above half the peak until the next wipe: that happened in 0% of its recent wipes. If it did not hold, half the peak was gone by day 4.
What is the wipe schedule on OldHabbitsDK?
Too few wipes are on record for OldHabbitsDK to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 19 days 18 hours.
The rules
Which map does OldHabbitsDK run?
Generated by the game with seed 648398478, the map on OldHabbitsDK is procedural and 5,000 in size. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on OldHabbitsDK?
Nothing in the name tells you the gather rate on OldHabbitsDK. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join OldHabbitsDK?
Enter client.connect 80.209.114.142:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.